Pong Love2D
This Pong clone was made using the LÖVE 2D game framework, which is great for prototyping game ideas. It was written in Lua over the course of a week, and unlike the original Pong, was made to be a coop game where players work together to make as many volleys between the two as possible.
I wrote this game alongside the CS50 Harvard Game Design course on edx.org. This game is not final assignment which uses the instructor's source to extend new features. I coded this game myself, following the instructor's example, and experimenting along the way.
The idea to make Pong cooperative came to me as an elegant and simple design decision. Instead of assigning points to either player for scoring on the other, just count the number of volleys the players together reach. I wonder if players feel differently about the game because of this change.
Github code (can build and run from there)